Saturday 24 January 2015

Dev Update: Concepts and Ideas

This week we have been working relentlessly on a new update for A Pirate's Life. The update will add a few of the important gameplay features we've teased at in the past. By the end of this week, we hope to have plenty of great screenshots, GIFs and gameplay footage to show off.

In the meantime, we wanted to show off some concepts we have been mulling over that have helped to inform the game design up to this stage.

It's important for us to concept a lot of cool islands, because we want to fill our sandbox world with only the most interesting places to explore. The above picture shows the idea for an island that features a high unreachable town segment. However if you return at high tide, you'll gain easy access using your ship.

(What's that? High tide? Maybe that's something that'll make it into the game after this week's update! :P )

Here are some character designs drawn by the devs for a very important character (excuse our drawing skills). 

Because you'll be interacting with this guy so much, we wanted to make sure we chose and refined a really great character. Each of these guys has their own personality and backstory- maybe we'll save that for another post. Which do you like best?

Hopefully that whets your appetite for development news for now! We can't wait to get back to you when the update is done.

No comments:

Post a Comment