Showing posts with label texture. Show all posts
Showing posts with label texture. Show all posts

Tuesday, 6 January 2015

Dev Update: Waves and Buoyancy!

A wave is not a greeting but a GIFt ;)

After hours of work and a few headaches, our team has achieved a smooth ocean swell that we're happy with! We've been working toward this for a while. Our artists are currently working on a prettier water texture.

By tweaking the parameters of the waveforms, we can change how rough or calm the seas are in real-time. Our script allows for some really complex waves- we're very pleased with the end result!

Additionally, the boat physics now react neatly to the waves' motions and have some pretty accurate looking buoyancy. Note that the boats that can be seen in the GIF above may not end up in the final game.

A fancy new ship is in the pipeline, and we hope to share our finalised sailing system with you in a Dev Update in the near future!



Sunday, 4 January 2015

Dev Update: A First Look at the Player Character

The new year is among us but we've been working hard over the holidays....

Here's the first version of the player character. Still working on animations though!

He can change his face depending on what emotion we want him to have, and can wear different kinds of hats! Stay tuned as we refine him :)

~Expect more updates soon including a sweet GIFof vessel buoyancy on the ocean waves and more fresh hot memes~